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DuoG-VP - DLCTFS2
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(Updated: 17.4.2010)
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nettse
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dOubb
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snegok
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DL:CTF Tiebreaker map?
ctf_Cobra
Tiebreaker Vote_lcap23%Tiebreaker Vote_rcap
 23% [ 7 ]
ctf_Division
Tiebreaker Vote_lcap40%Tiebreaker Vote_rcap
 40% [ 12 ]
ctf_MFM2
Tiebreaker Vote_lcap3%Tiebreaker Vote_rcap
 3% [ 1 ]
ctf_Steel
Tiebreaker Vote_lcap33%Tiebreaker Vote_rcap
 33% [ 10 ]
Total Votes : 30
 
Poll closed

AuthorMessage
nettse
Admin
nettse


Posts : 299
Join date : 2009-10-01
Location : Czech Republic

Tiebreaker Empty
PostSubject: Tiebreaker   Tiebreaker EmptySun May 23, 2010 9:46 am

Now, let's discuss about tiebreaker map. From all official maps available, I've chosen only 4 maps for voting option.

Maps had to meet these criteria:
- symetrical (avoid one team have advantage against the second team)
- not frequently played (even we can say that every map is played)
- not too small or too big
- all weapons works there well
- alternative route

From all of those, ctf_Cobra, ctf_Division, ctf_MFM2, ctf_Steel met the criteria.
Vote!


Last edited by nettse on Mon May 31, 2010 6:18 pm; edited 4 times in total
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dOubb




Posts : 19
Join date : 2010-05-21
Age : 32
Location : Germany

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyMon May 24, 2010 10:44 am

MFM2 isn't symetrical Suspect
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CoolBreeze




Posts : 4
Join date : 2010-05-22

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyMon May 24, 2010 4:51 pm

Ash Sad
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nettse
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nettse


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PostSubject: Re: Tiebreaker   Tiebreaker EmptyMon May 24, 2010 5:23 pm

MFM aint symetrical? Whoa, new point. We're talking about main point route. If we would talk about alternative paths, then we wouldn't be able to choose Cobra or even Division.
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Necrow




Posts : 3
Join date : 2010-05-22

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyTue May 25, 2010 12:52 am

i like mfm2 but i rather to play division as tb!
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darDar




Posts : 10
Join date : 2010-05-23

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyTue May 25, 2010 3:41 am

division is fine for tb, mfm2 is just crap
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Ziomal

Ziomal


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Join date : 2010-05-19
Age : 31
Location : Poland

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyTue May 25, 2010 2:42 pm

Same for big maps 2vs2 ;/
I'd suggested icebam d2 blade hormone
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nettse
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nettse


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PostSubject: Re: Tiebreaker   Tiebreaker EmptyTue May 25, 2010 7:19 pm

Ziomal wrote:
Same for big maps 2vs2 ;/
I'd suggested icebam d2 blade hormone
Icebeam and Blade are ice maps.. These kinds of maps are not so nice since everything is about speed in there. In best way said: Eats win there.
Hormone is kind of "reversed" map, which either can be used as tiebreaker, but I would like to prefer the most basic maps tho.
True, that Death2 map is not my kind. But even, seems to be so "small".
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D4xluM




Posts : 3
Join date : 2010-05-22

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyWed May 26, 2010 8:12 am

It Should Be Steel, division was on sctfl 15 and too much adventage for euros
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Moones
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Moones


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PostSubject: Re: Tiebreaker   Tiebreaker EmptyWed May 26, 2010 10:31 am

I agree with D4xluM, Steel is fine and have optimal size, Division is also alright, its classic i think.
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snegok




Posts : 9
Join date : 2010-05-23

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyWed May 26, 2010 11:04 am

Ash
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nettse
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nettse


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Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyWed May 26, 2010 1:07 pm

D4xluM wrote:
It Should Be Steel, division was on sctfl 15 and too much adventage for euros
Hehe, what kind of advantage? For everyone, it's the same.

Ash? No, it's too frequently played.
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Blur.




Posts : 1
Join date : 2010-05-27
Age : 29
Location : Norway

Tiebreaker Empty
PostSubject: Steel !   Tiebreaker EmptyThu May 27, 2010 1:08 pm

Steel would be great. Not too big, not too small. Symetrical. Most weapons work.
Again, steel would fit nicely.
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Phoenix

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyThu May 27, 2010 3:16 pm

nettse wrote:

Icebeam and Blade are ice maps.. These kinds of maps are not so nice since everything is about speed in there. In best way said: Eats win there.
Hormone is kind of "reversed" map, which either can be used as tiebreaker, but I would like to prefer the most basic maps tho.
True, that Death2 map is not my kind. But even, seems to be so "small".

LOL? Eat? I'm not eating, I think. And, as many players know, me and my clan usually pwn on Blade (without eating^^). Hormone would be intriguing choice, IMO this map shows how good players are cooperating with each other. Such kinda TB map could be interesting and could help this league to mean something in Soldat community - that could be something different. I don't understant your point about Death2 - small?

Anyway - best choice is Steel, even if it will be another map than in SCTFL. Smile
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nettse
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nettse


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Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyThu May 27, 2010 5:25 pm

Phoenix wrote:
nettse wrote:

Icebeam and Blade are ice maps.. These kinds of maps are not so nice since everything is about speed in there. In best way said: Eats win there.
Hormone is kind of "reversed" map, which either can be used as tiebreaker, but I would like to prefer the most basic maps tho.
True, that Death2 map is not my kind. But even, seems to be so "small".

LOL? Eat? I'm not eating, I think. And, as many players know, me and my clan usually pwn on Blade (without eating^^). Hormone would be intriguing choice, IMO this map shows how good players are cooperating with each other. Such kinda TB map could be interesting and could help this league to mean something in Soldat community - that could be something different. I don't understant your point about Death2 - small?

Anyway - best choice is Steel, even if it will be another map than in SCTFL. Smile
Mostly my opinions are not understandable, true is that I can't explain them.

If you pwn on blade, then pick it for your side at matches. It's your big advantage.
Anyway, Steel goes good, seems like fair map to all.
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Phoenix

Phoenix


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Location : Poland

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyThu May 27, 2010 6:55 pm

Yeah we will put Blade as our map, but you don't see a point. You told that Blade is map for undead players and i think it's not true.
I hope that Steel will be picked as TB map despite this poll results.
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nettse
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nettse


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Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyThu May 27, 2010 9:57 pm

Phoenix wrote:
Yeah we will put Blade as our map, but you don't see a point. You told that Blade is map for undead players and i think it's not true.
I hope that Steel will be picked as TB map despite this poll results.
I've got experience, that mostly "eaters" wins.. Perhaps everyone has his own experience. And truth is, that this map is "hard" to manage flag or kill.
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darDar




Posts : 10
Join date : 2010-05-23

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyThu May 27, 2010 10:58 pm

ok go steel
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dOubb




Posts : 19
Join date : 2010-05-21
Age : 32
Location : Germany

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PostSubject: Re: Tiebreaker   Tiebreaker EmptyFri May 28, 2010 9:55 am

...looks like Division :Q
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Punsha




Posts : 3
Join date : 2010-05-21

Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptyFri May 28, 2010 3:13 pm

nettse wrote:
Phoenix wrote:
Yeah we will put Blade as our map, but you don't see a point. You told that Blade is map for undead players and i think it's not true.
I hope that Steel will be picked as TB map despite this poll results.
I've got experience, that mostly "eaters" wins.. Perhaps everyone has his own experience. And truth is, that this map is "hard" to manage flag or kill.

Rofl, do you really think there is an eater-team and a non-eater-team?
Everyone eats on every map...
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nettse
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nettse


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Tiebreaker Empty
PostSubject: Re: Tiebreaker   Tiebreaker EmptySat May 29, 2010 9:15 am

Punsha wrote:
nettse wrote:
Phoenix wrote:
Yeah we will put Blade as our map, but you don't see a point. You told that Blade is map for undead players and i think it's not true.
I hope that Steel will be picked as TB map despite this poll results.
I've got experience, that mostly "eaters" wins.. Perhaps everyone has his own experience. And truth is, that this map is "hard" to manage flag or kill.

Rofl, do you really think there is an eater-team and a non-eater-team?
Everyone eats on every map...
I just explained my experience, nothing else. I'm not telling you that there are eater teams and non eater teams.
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Blade




Posts : 14
Join date : 2010-05-28

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PostSubject: Re: Tiebreaker   Tiebreaker EmptySat May 29, 2010 7:32 pm

For me, Dropdown2 seems to be the laggiest map in soldat. Maybe its the parachutes, maybe its just me. But nobody dies there.

So I suppose I sympathize with your Blade problem.
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Moones
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Moones


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PostSubject: Re: Tiebreaker   Tiebreaker EmptySat May 29, 2010 8:32 pm

DD2 is laggiest map for me too, when you have parachute and falling down with it, you are warping rly much, so Division or Steel is the best variant I think.
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darDar




Posts : 10
Join date : 2010-05-23

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PostSubject: Re: Tiebreaker   Tiebreaker EmptySun May 30, 2010 6:12 am

uhm when the poll started i voted for divi. but i want steel as well.
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nettse
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nettse


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PostSubject: Re: Tiebreaker   Tiebreaker EmptyMon May 31, 2010 6:16 pm

Ok.. EDIT YOUR VOTES, if you have changed your mind. Untill today 8:00pm forum time, you can change votings.
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